November 19, 2009

CHAKRAVYUH - The Circle of Power



The Theme
The game is themed around India’s greatest epic – The Mahabharata. Chakravyuh represents an unbreakable maze which only the chosen ones can break.


The Game Concept
Chakravyuh aims at identifying India’s next marketing genius by subjecting teams to an action packed, scintillating, and nerve wrecking time of strategically engaging and inspiring marketing activities. All this with a promise of an undisclosed X Factor!


General Rules
  • A team should comprise of 2 members.
  • A Preliminary Round will be conducted before the main event.
  • Six teams will be shortlisted for the final round.
  • No prior knowledge of marketing jargons is required.
  • The decision of the judges in this regard is final and binding.
  • Multiple rounds will be conducted in the finals, the rules of which will be disclosed on the spot.
  • The details of the preliminary round will be communicated.

Do visit the Atharva Website for more details...
   

Brand 'X' cuse me

Love Marketing???

Do you think 4P’s and 4A’s are all about “Promotion” & “Advertising”???

Then welcome to this year’s “Brand
Xcuse Me”, Atharva Online’s most talked about brand promotion game along with a twist of Xcuses!!!

You think you can do better than those ads and jingles on the idiot-box?

We make your job “simpler” by providing you with the characters in the form of a cartoon strip. All you need to do is come up with some creative/whacky/mind-boggling conversations between the characters in the form of dialogues and promote the given brand.

Simple Right???

Not just yet………. The same cartoon would then be again re arranged in a different formation and you have the task of fitting in the same brand but with a new concept and perhaps even wackier dialogues……

Still Simple???

Redefine marketing communications...All you have is 48 hours!!!

Brand
Xcuse Me

The Game begins on 20th November 2009 23:30 IST
Entries accepted till 22nd November 2009 23:30 IST

Visit the Atharva Website to register and for further details...
     

November 10, 2009

OutCry - The TAPMI Exchange



Move aside Sensex, Nifty or even Dow Jones Index……….TAPEX is here.

The game is a simulation of Open – outcry system, the way trading used to happen at BSE before they moved on to electronic trading. There are no market makers, be it humans or systems! Traders would have to themselves find potential buyers/sellers, according to their requirement, negotiate and finally decide upon the price at which the trade is going to happen and then come to TAPEX (TAPMI Stock Exchange) for the transfer of assets. Conveying the price at which one wants to buy/sell a particular security would be done by shouting out or by using hand signals or could be even a mixture of both.
Can already imagine the excitement? Finance can indeed be fun…

So start exercising your vocal chords and be ready to shout your lungs out while we get to you three hours of nerve-wrecking trading filled with loads of Fun, Frolic and Drama!


Be a part of it in Atharva @ TAPMI from 8th to 10th January 2010!!

Prizes worth:
Winner :- Rs. 10,000
Runners-up :- Rs. 6,000

Do visit the
Atharva Website for more details.
     

November 5, 2009

'Khul Ja Sim Sim' - The online treasure hunt



Atharva Online
in association with TAPMI Systems Group presents its second online event “Khul Ja Sim Sim” in WAVE 1. Well, we've found a new way to challenge your wits. So keep those grey cells working. The Treasure can be hidden anywhere in the whole wide world or rather the world wide Web.

So ..Get.. Set...Click & Start the hunt

To register please click on the link below:
http://www.tapmi.edu.in/atharva/ 

"The HUNT" begins - 6th Nov (Friday) 11pm. Entries will be accepted till 8th Nov (Sunday) 6pm.

Please Note:
  • This game requires individual participation only
  • First Prize Rs.600 and runners-up Rs.400
  • The prize money will be credited to the winners account online
For further details please contact:
Divya (+91 9742502012)
Ritesh (+91 9742510074)

Or you could visit the Atharva Website.